The Game Boy Advance[a] (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in Australia and Europe on June 22, 2001, and in mainland China on June 8, 2004 as iQue Game Boy Advance. The GBA is part of the sixth generation of video game consoles. The original model does not have an illuminated screen; Nintendo addressed that with the release of a redesigned model with a frontlit screen, the Game Boy Advance SP, in 2003. A newer revision of the redesign was released in 2005, with a backlit screen. The final redesign, the Game Boy Micro, was released in 2005.Game Boy AdvanceThe indigo version of the original Game Boy AdvanceAlso known asiQue Game Boy Advance (China)DeveloperNintendo R&EManufacturerNintendoProduct familyGame Boy Advance familyTypeHandheld game consoleGenerationSixth generationRelease date
Lifespan2001–2010Introductory priceUS$99.99[4]Discontinued
Units sold81.51 million (as of June 30, 2010)[5]MediaGame Boy Advance Game PakCPUARM7TDMI @ 16.78 MHz, Sharp LR35902 (8080-derived) @ 8.388 or 4.194 MHzMemory32 KB internal, 256 KB external, 96 KB VRAMDisplayTFT LCD, 240×160 pixels, 40.8×61.2 mm[6]Power2 × AA batteriesDimensions82 x 144.5 x 24.5 mmBest-selling gamePokémon Ruby and Sapphire, 16 million units[7]Backward
compatibilityGame Boy, Game Boy ColorPredecessorGame Boy Color[8]SuccessorNintendo DSRelated articlesGame Boy Advance SP
As of June 30, 2010, 81.51 million units of the Game Boy Advance series have been sold worldwide.[5] Its successor, the Nintendo DS, was released in November 2004[9] and is also compatible with Game Boy Advance software.
History
Hardware
GamesEdit
See also: List of Game Boy Advance games

Clockwise from left: A Game BoyGame Pak, a Game Boy Advance Game Pak, and a Nintendo DSGame Card. On the far right is a US nickel shown for scale.
With hardware performance comparable to the Super Nintendo Entertainment System, the Game Boy Advance represents progress for sprite-based technology. The system’s library includes platformers, SNES-like role-playing video games, and games ported from various 8-bit and 16-bit systems of the previous generations. This includes the Super Mario Advance series, as well as the system’s backward compatibility with all earlier Game Boy titles. While most GBA games employ 2D graphics, developers have ambitiously designed some 3D GBA games that push the limits of the hardware, including first-person shooters like a port of Doom and racing games like GT Advance Championship Racing.
In Japan, the final game to have been released on the system is Final Fantasy VI Advance on November 30, 2006, which is also the final game published by Nintendo on the system.[36] In North America, the last game for the system is Samurai Deeper Kyo, released on February 12, 2008. Lastly, in Europe, 2 Games in 1: Columns Crown & ChuChu Rocket! is the last game for the system (and also the last one released on the system overall), released on November 28, 2008. The Japan-only Rhythm Tengoku, the first game in what would eventually become known outside Japan as the Rhythm Heaven/Rhythm Paradise series, is the final first-party-developed game for the system, released on August 3, 2006.
Compatibility with other systemsEdit
An accessory for the GameCube, known as the Game Boy Player, was released in 2003 as the successor to the Super Game Boy peripheral for the Super Nintendo Entertainment System. The accessory allows Game Boy Advance games, as well as Game Boy and Game Boy Color games, to be played on the GameCube. However, some games may have compatibility issues due to certain features requiring extra hardware. For example, games with built-in motion sensors (such as Yoshi’s Topsy-Turvy) would require players to manipulate the console itself.
The GBA is the last of the three Nintendo handheld systems to bear the Game Boy name, games developed for it are incompatible with older Game Boy systems, and each game’s box carries a label indicating that the game is “not compatible with other Game Boy systems”. However, games designed for older Game Boy systems are conversely compatible with the Game Boy Advance, with options to play such games on either their standard aspect ratios or a stretched fullscreen.
Game Boy Advance games are compatible with Nintendo DS models that support them with a dedicated GBA cartridge slot beneath the touch screen, (specifically the original model and the Nintendo DS Lite), although they cannot support multiplayer or features involving the use of GBA accessories because they do not have the GBA’s external peripheral port that these features require to function. The Nintendo DSi and Nintendo DSi XL do not have backward compatibility with the GBA.
Virtual ConsoleEdit
See also: Virtual Console
As part of an Ambassador Program for early adopters of the Nintendo 3DS system, ten Game Boy Advance games were made available free for players who bought a system before August 2011.[37] Unlike other Virtual Console games for the system, features such as the Home menu or save states are missing, since the games are running natively instead of in emulation. 3DS systems that have custom firmware installed can also install the ten available games available to Ambassador Program members. Many other Game Boy Advance games can also be played via custom firmware by injecting a different game into one of the released Game Boy Advance games.[citation needed] Satoru Iwata stated Game Boy Advance games will be available on the Wii U Virtual Console sometime during April 2014.[38] On April 3, 2014, the first of the announced GBA games, Advance Wars, Metroid Fusion, and Mario & Luigi: Superstar Saga, were released for the Wii U Virtual Console.[39] A Virtual Console library of Game Boy Advance games was launched for the Wii U console. All of the Virtual Console releases are single player only, as they do not emulate multiplayer features enabled by Game Link cables.
Pokemon emerald link – https://www-pokemoner-com.cdn.ampproject.org/v/s/www.pokemoner.com/2015/04/pokemon-emerald.html/amp?usqp=mq331AQRKAGYAeb2j-W1p4TEtgGwASA%3D&_js_v=a6&_gsa=1